Players can put points into Electronics to increase scanner bonuses and learn more recipes.
Level 1
- +3% Medical Scanner Bonus/Level
- Electrode Plate - Quicklime, Gold (requires Campfire, Crafting Station or Forge)
- Silicone - Rhyolite, Citric Acid (requires Campfire, Crafting Station or Forge)
Level 2
- Electrical Wire - Gold, Glue
- Force Field- Electrode Plate x 8, Electrical Wire x 8, Silicone x 8
- Force Gate- Electrode Plate x 8, Electrical Wire x8, Silicone x 8, Stone x 10
Level 3
- Battery- Electrode Plate, Calibrite
- Flashlight- Quicklime, Battery, Calibrite x 2, Electrical Wire x 2
Level 4
- Computer- Silicone x 2, Battery x 2, Electrical Wire x 2, Electrode Plate x 2
Level 5
- Industrial Station- Silicone x 4, Electrode Plate x 4, Iron x 20, Calibrite x 20
- Turret- Rubber x 2, Computer, Calibrite x 20, Iron x 20, Battery x 3
- Refrigerator- Silver x 3, Calibrite x 18, Glue x 6, Electrical Wire x 6, Battery x 3 (requires Industrial Station)
Level 6
- Portable Shield- Calibrite x 12, Battery x 2, Electrical Wire x 2, Diamond x 1
Level 7
- Crafting Station- Silicone x 4, Electrode Plate x 4, Iron x 20, Rubber x 6 (requires Industrial Station)
- Medical Scanner- Calibrite x 10, Iron x 8, Painkillers x 4, Computer (requires Crafting Station)
Level 8
- Medical Bot- Calibrite x 40, Iron x 40, Silver x 5, Battery x 4, Computer (requires Industrial Station)
Level 9
- Telsa Turret- Electrical Wire x 4, Computer, Calibrite x 24, Iron x 24, Battery x 4 (requires Industrial Station)
- Crawler Bot- Calibrite x 35, Iron x 40, Rubber x 4, Battery x 4, Computer (requires Industrial Station)
Level 10
- Off Road Vehicle- Calibrite x 50, Iron x 50, Rubber x 8, Battery x 4 (requires Industrial Station)
- Genetic Engineering Station - Silicone x 5, Electrode Plate x 5, Iron x 30, Rubber x 10 (requires Crafting Station)